IMG 101 Fundamentals of Game Design and Development
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IMG 102 Introduction to Game Design
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IMG 203 Intermediate Game Design
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This course introduces the fundamentals of electronic game design and development. It covers the history and evolution of games, the production process and current issues and practices in the game development industry including business and technical perspectives. Topics include the design process, marketing and the application of interactive communication.
Credits: 3
Prerequisites: Placement into college level English
Semester Offered: F
This course provides students an overview of the theoretical, aesthetic, and practical elements of game design pre-production. Through a series of creative exercises, lectures, and classroom critiques, students will gain an understanding of the fundamental skills required in character development, storyboarding, scripting, creation strategies, camera angles, lighting, and editing game design pre-production for a variety of purposes and audiences. Assignments are completed using industry-standard software and hardware.
Credits: 3
Prerequisites: Placement into college level English
Semester Offered: S/SU
This course continues the development of the theoretical, aesthetic, and practical elements of game design pre-production and production. Through a series of creative exercises, lectures, and classroom critiques, students will further their understanding of the skills required in character development, storyboarding, scripting, creation strategies, camera angles, lighting, and editing game design pre-production and production for a variety of purposes and audiences. Assignments are completed using industry-standard software and hardware.
Credits: 3
Prerequisites: IMD 155, IMG 100, IMG 101, IMG 102
Semester Offered: F